Update 1 - Better Blocks
I've been made aware that the game was overly difficult and frustrating as it went on.
Triangles, squares, and circles had different masses, resulting in the triangle (being half the mass of the square for the same dimensions) being the only viable shape for record-breaking.
I've since adjusted their densities to account for this. Their masses have also all been halved in order to make the endgame more possible.
More upgrades have been made available in-between milestone markers. The new milestone upgrades are now at these thresholds:
- 10
- 25
- 50
- 75 (New)
- 100
- 150 (New)
- 200
- 275 (New)
- 350
- 500
I was also made aware that pipes inside large shapes would bug out the physics on the large shapes and cause them to fall off the platform, preemptively ending the game at no fault to the player. This issue has been resolved.
Files
Get Balanced
Balanced
Steady your weight and don't lose your marbles!
Status | Released |
Author | Eapple |
Genre | Platformer |
Tags | 2D, Casual, Fast-Paced, Gravity, Indie, Low-poly, Short, Simple, Singleplayer, Unity |
More posts
- Update 2 - Raging ResolutionsFeb 28, 2023
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